I've seen the WDC2010 Session 104 for using scrollviews and CATiledLayers, which is all pretty cool. But I'm not sure about the generation of the tile images. The example had the frog tile pictures already created. But if I have a photo app where I am taking my own photos, I will need to create the tiles myself and I'm not sure of the best approach to take.
Easiest method would be as soon as I take a photo and store it, I do some image manipulation and create all the possible tiles I need. But that means for every photo, I'm storing a lot more files and using more file space.
Just before I need the photo, I create the tiles into a temp directory. When I've finished the viewing part I can delete that temp directory. At least I'm only using the extra file space when viewing the photos. But I'd be concerned about loading the image to create tiles as to whether I introduce a delay which is noticeable to the user.
Suggestions?