I would like to create a simple mesh in Blender (2.50) via the Python API but the examples from the API documentation don't work yet.
I tried the following but it's from API 2.49
from Blender import *
import bpy
editmode = Window.EditMode() # are we in edit mode? If so ...
if editmode: Window.EditMode(0) # leave edit mode before getting the mesh
# define vertices and faces for a pyramid
coords=[ [-1,-1,-1], [1,-1,-1], [1,1,-1], [-1,1,-1], [0,0,1] ]
faces= [ [3,2,1,0], [0,1,4], [1,2,4], [2,3,4], [3,0,4] ]
me = bpy.data.meshes.new('myMesh') # create a new mesh
me.verts.extend(coords) # add vertices to mesh
me.faces.extend(faces) # add faces to the mesh (also adds edges)
me.vertexColors = 1 # enable vertex colors
me.faces[1].col[0].r = 255 # make each vertex a different color
me.faces[1].col[1].g = 255
me.faces[1].col[2].b = 255
scn = bpy.data.scenes.active # link object to current scene
ob = scn.objects.new(me, 'myObj')
if editmode: Window.EditMode(1) # optional, just being nice
This does not work because the mesh object doesn't have any faces
or verts
members.
Are there any options to do this?