There's a decent amount of information out there on the Activity lifecycle. But I'm surprised how difficult it is to find a comprehensive description of the rendering lifecycle. By that I mean the order and rules by which a tree of nested activities, views, and drawables get to be sized and drawn to the screen, and the points at which a developer can modify rendering behavior.
+1
A:
See if this helps http://d.android.com/guide/topics/ui/how-android-draws.html
Alex Volovoy
2010-09-10 13:22:03