Hiya, my code currently has three functions each producing a massive array of random numbers. Im wondering if there is a way of just having one function returning a linked list or multidimensional array to make it a bit neater:
(copied from http://pastebin.com/Y5aE6XKS)
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
#ifndef RAND_MAX
#define RAND_MAX 2147483648
#endif
#define N 420000
double* rdm_X(void);
double* rdm_Y(void);
double* rdm_Z(void);
void main(void)
{
double* Random_number_list_X = rdm_X();
double* Random_number_list_Y = rdm_Y();
double* Random_number_list_Z = rdm_Z();
double X[N+1], Y[N+1], Z[N+1], density = 1, vol = 42.0;
double sum = 0, sum_x = 0, sum_y = 0, sum_z = 0;
int i;
for (i = 0; i <= N; i++) {
X[i] = 3 * Random_number_list_X[i] + 1;
Y[i] = 7 * Random_number_list_Y[i] - 3;
Z[i] = 2 * Random_number_list_Z[i] - 1;
if ((Z[i]*Z[i]) + (sqrt(X[i]*X[i] + Y[i]*Y[i]) - 3)*(sqrt(X[i]*X[i] + Y[i]*Y[i]) - 3) <= 1) {
sum += density;
sum_x += X[i] * density;
sum_y += Y[i] * density;
sum_z += Z[i] * density;
}
}
printf("(%.5lf, %.5lf, %.5lf)\n",
sum_x/sum, sum_y/sum, sum_z/sum);
}
double* rdm_X(void)
{
double* Random_number_list_X = calloc(N + 1, sizeof(double));
int i;
srand(time(NULL));
for (i = 1; i <= N; i++) {
Random_number_list_X[i] = (float) rand() / (float) RAND_MAX;
}
return Random_number_list_X;
}
double* rdm_Y(void)
{
double* Random_number_list_Y = calloc(N + 1, sizeof(double));
int i;
sleep(1);
srand(time(NULL));
for (i = 1; i <= N; i++) {
Random_number_list_Y[i] = (float) rand() / (float) RAND_MAX;
}
return Random_number_list_Y;
}
double* rdm_Z(void)
{
double* Random_number_list_Z = calloc(N + 1, sizeof(double));
int i;
sleep(2);
srand(time(NULL));
for (i = 1; i <= N; i++) {
Random_number_list_Z[i] = (float) rand() / (float) RAND_MAX;
}
return Random_number_list_Z;
}