views:

30

answers:

1

How do I bind a function to the key down/up events?

It can be either binded to the entire document or a single element, either will work in this case.

This has to be without any JavaScript library. I am only primarily concerned with the latest Firefox. Particularly the canvas element.

Ive tried this: (FF 3.6.9 Windows 7)

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
    <head>
        <title>Test</title>
    </head>
    <body>
        <div class="wrapper">
            <canvas id="game" width="800" height="400">
            </canvas>
        </div>
        <script type="text/javascript">
            var el = document.getElementById("game");

            el.onkeydown = function(evt) {
                evt = evt || window.event;
                alert("keydown: " + evt.keyCode);
            };

            el.onkeyup = function(evt) {
                evt = evt || window.event;
                alert("keyup: " + evt.keyCode);
            };
        </script>
    </body>
</html>
+3  A: 

Key events only fire on the document and elements that may receive focus. Therefore to handle key events on a <canvas> element, you either need to allow it to receive focus by adding a tabindex attribute (e.g. <canvas id="game" width="800" height="400" tabindex="1"></canvas>) or by simply handling key events for the whole document, which may not be what you want (for example, if you have more than one element on the page for which you wish to handle key events).

As to how to attach the event handlers, the simplest way is the following:

var el = document.getElementById("your_element_id");

el.onkeydown = function(evt) {
    evt = evt || window.event;
    alert("keydown: " + evt.keyCode);
};

el.onkeyup = function(evt) {
    evt = evt || window.event;
    alert("keyup: " + evt.keyCode);
};

If you may need multiple listeners, you can use addEventListener in most browsers or attachEvent in IE <= 8:

if (typeof el.addEventListener != "undefined") {
    el.addEventListener("keydown", function(evt) {
        alert("keydown: " + evt.keyCode);
    }, false);
} else if (typeof el.attachEvent != "undefined") {
    el.attachEvent("onkeydown", function(evt) {
        alert("keydown: " + evt.keyCode);
    });
}
Tim Down
I couldn't get this to work, see edit
Petah
That's because the `<canvas>` element can't receive the focus by default. You have two choices: either you can add a `tabindex` attribute to your canvas tag to allow it to receive focus or you can attach the key event handlers to `document` instead.
Tim Down
Ok cool, it works when assigned to the document.
Petah