I'm having difficulty figuring out how to use rand() and seeding it with time() using Xcode. I want to generate random decimal numbers between 0 and 1.
The code gives me seemingly random numbers for elements 1 and 2, but element 0 is always somewhere around 0.077. Any ideas why this would be?
My code is:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main(void)
{
double array[3];
double rand_max = RAND_MAX;
srand((int)time(NULL));
for (int iii = 0; iii < 3; iii++)
array[iii] = rand() / rand_max;
for (int iii = 0; iii < 3; iii++)
printf("Element %d is: %lf.\n", iii, array[iii]);
return(0);
}
The output for several runs was as follows:
[Session started at 2010-09-11 21:19:07 -0500.]
Element 0 is: 0.076918.
Element 1 is: 0.753664.
Element 2 is: 0.824467.
The Debugger has exited with status 0.
[Session started at 2010-09-11 21:19:12 -0500.]
Element 0 is: 0.076957.
Element 1 is: 0.411353.
Element 2 is: 0.602494.
The Debugger has exited with status 0.
[Session started at 2010-09-11 21:19:16 -0500.]
Element 0 is: 0.076988.
Element 1 is: 0.937504.
Element 2 is: 0.624915.
The Debugger has exited with status 0.
[Session started at 2010-09-11 21:19:24 -0500.]
Element 0 is: 0.077051.
Element 1 is: 0.989806.
Element 2 is: 0.669757.