I'm just trying to make a program that displays a window with a box in it, but when I run the program I only get the window display maybe once out of 5 runs. Every time I execute the command line gives appropriate responses and i see the window's title on the gnome panel at the bottom of the screen, but the window itself is invisible most of the time.
I have absolutely no idea where the cause could be and i want to start looking. Any advice?
I compile and run using gcc main.c -lglut:
#include <stdio.h>
#include <GL/freeglut.h>
void keyb(unsigned char key, int x, int y);
//Window identifier
static int win;
main(int argc, char **argv){
//Initialization
glutInit(&argc, argv);
glutInitWindowSize(500,500);
glutInitWindowPosition(100,100);
win = glutCreateWindow("Test Window");
//Callback
glutKeyboardFunc(keyb);
//OpenGL
glClearColor(0.0,0.0,0.0,0.0);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0,1.0,1.0);
glOrtho(-1.0,1.0,-1.0,1.0,-1.0,1.0);
glBegin(GL_POLYGON);
glVertex2f(-0.5, -0.5);
glVertex2f(-0.5, 0.5);
glVertex2f(0.5, 0.5);
glVertex2f(0.5, -0.5);
glEnd();
glFlush();
//Enter main loop
glutMainLoop();
return 0;
}
void keyb(unsigned char key, int x, int y){
printf("Pressed key %c on coordinates %d, %d\n", key, x, y);
if(key == 'q'){
printf("Got q, so qutting\n");
glutDestroyWindow(win);
exit(0);
}
}