views:

168

answers:

1

I'm messing around with the Windows Phone 7 sdk and I'm trying to make the screen look like an old fashion digital display. Right now I'm trying to figure out how to make the text "glow" like one of those cool digital clocks. This is the sort of thing I'd assume you would look in to using shaders for, but it seems that shaders are disabled for use on the Windows Phone 7 OS. Any ideas? To be more specific, I want the text to look as though it is a light source and have the color "bleed" out slightly from the actual font.

A: 

WP7 supports hardware blur and blur is the key to all bloom/glow like effects.

Denis
Incorrect - Windows Phone 7 has a modified version of Silverlight 3 that DOES NOT include pixel shaders.
Matt Casto
Get your facts straight! WP7 doesn't support custom pixel shaders, but it does support hardware BlurEffect and DropShadow. http://blog.mrlacey.co.uk/2010/06/silverlight-effects-and-windows-phone-7.html
Denis
Have you tried this yourself? I think the blog post is incorrect or old data. I just tried the DropShadowEffect directly from that post and it doesn't work.
Matt Casto
Effects were removed (look for point #7): http://blogs.msdn.com/b/jaimer/archive/2010/06/28/migrating-apps-from-windows-phone-ctps-to-the-beta-build.aspx
Dennis Delimarsky
After doing a bit more research, I've discovered that XNA has a few premade shaders that you can use. It seems as though I might need to rewrite my app in XNA if I want to get the cool effects I'm hoping for. After tinkering around for awhile I can't successfully emulate what I want using gradients etc. :(
brandon