Hi,
In my iPhone app I have a background task that starts running when the app enters the background state. The task runs fine and is structured in a loop like this:
run. sleep for 5 min. run. sleep for 5 min.
etc.
For some reason, the task stops running after a certain amount of time... say half an hour to an hour.
Can anyone help me understand why? Here is the background task code:
- (void)applicationDidEnterBackground:(UIApplication *)application {
NSLog(@"Application entered background state.");
if ([[NSUserDefaults standardUserDefaults] boolForKey:@"bgCheckSwitch"] == YES) {
//UIApplication* app = [UIApplication sharedApplication];
// Request permission to run in the background. Provide an
// expiration handler in case the task runs long.
NSAssert(bgTask == UIBackgroundTaskInvalid, nil);
bgTask = [application beginBackgroundTaskWithExpirationHandler:^{
// Synchronize the cleanup call on the main thread in case
// the task actually finishes at around the same time.
dispatch_async(dispatch_get_main_queue(), ^{
if (bgTask != UIBackgroundTaskInvalid)
{
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}
});
}];
// Start the long-running task and return immediately.
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// Do the work associated with the task.
[someClass doSomeThing]; //The actual method performed by the task. The looping is in the method.
dispatch_async(dispatch_get_main_queue(), ^{
if (bgTask != UIBackgroundTaskInvalid)
{
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}
});
});
}
}