Can anyone tell me how to combine or concatenate two bitmap images into one in android?
+1
A:
You can try with Paint. Here a short example:
package com.cyrilmottier.android.masking;
import android.app.Activity;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuffXfermode;
import android.graphics.PorterDuff;
import android.os.Bundle;
import android.view.View;
public class MainActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new IconView(this));
}
private class IconView extends View {
private final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
private Bitmap mIcon;
private Bitmap mIconGlossy;
private Bitmap mIconMask;
public IconView(Context context) {
super(context);
// Prepares the paint that will be used to draw our icon mask. Using
// PorterDuff.Mode.DST_IN means the image that will be drawn will
// mask the already drawn image.
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
// Let's retrieve all icon pieces as Bitmaps.
final Resources res = context.getResources();
mIcon = BitmapFactory.decodeResource(res, R.drawable.icon_metromap_fake);
mIconGlossy = BitmapFactory.decodeResource(res, R.drawable.icon_glossy);
mIconMask = BitmapFactory.decodeResource(res, R.drawable.icon_mask);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save();
// Translate the canvas in order to draw the icon in the center of
// the view
canvas.translate((getWidth() - mIcon.getWidth()) >> 1, (getHeight() - mIcon.getHeight()) >> 1);
// We're now ready to drawn our iPhone-like icon :)
canvas.drawBitmap(mIcon, 0, 0, null);
canvas.drawBitmap(mIconGlossy, 0, 0, null);
canvas.drawBitmap(mIconMask, 0, 0, mPaint);
canvas.restore();
}
}
}
carlovv
2010-09-17 15:56:38
A:
My approach would be to use a Canvas
and a Path
.
Canvas canvas = new Canvas(bmOverlay);
//Add the background
canvas.drawBitmap(bitMapOriginal, new Matrix(), null);
//Build the path and add content.
Path path = new Path();
//path.lineTo( ...Add a few points to the path...
//Do the masking
canvas.clipPath(path, Op.REPLACE);
//Add the overlay
canvas.drawBitmap(bitMapOverlay, new Matrix(), null);
//Use the modified bitmap
functionUsingBitmap(bmOverlay);
rndStr
2010-10-26 06:45:48