I am trying use JS to playback some sounds. What i want to do is have piece of music playing but after a certain time replace it with another audio file. I thought the most effective way would be to reuse the same audio object, but it seems to not kill the original sound so all gets messy. What is the best way to do this?
My code is below, all im doing is passing in a new source at a certain time
function inGameSndCreate(src) {
inGameSnd = new Audio(src)
inGameSnd.loop = true;
inGameSnd.play();
}
thanks in advance