Anyone using NServiceBus 2.0 successfully with Unity 2.0?
I've tried to compile sources of NServiceBus.ObjectBuilder.Unity.dll against Unity 2.0 assemblies but got several compile-time errors because of changed/deleted signatures of many object methods in new Unity.
In the documentation Udi Dahan says that attaching any container is as easy as implementing 5 methods of IContainer
. But when i look into NServiceBus.ObjectBuilder.Unity implementation i see that there is a LOT more work to be done. Why it is so?