Okay, I have a loading animation that runs while a large DataTable is populated to let the user know that the program has not frozen. I have the animation working fine, but it freezes while the DataTable is updatingv as well. Is there some way to have multiple UI threads, so that the animation will continue to run while the DataTable is loading information?
EDIT: Current code is below.
private void CreateFileTable()
{
file_data = new DataSet();
data_table = new DataTable();
file_data.Tables.Add(data_table);
DataColumn tempCol = new DataColumn("File Name", typeof(string));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Ext", typeof(string));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Size", typeof(string));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Created", typeof(Label));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Modified", typeof(Label));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Accessed", typeof(Label));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Location", typeof(string));
data_table.Columns.Add(tempCol);
File_List.ItemsSource = file_data.Tables[0].DefaultView;
}
private void PopulateDirectories(string[] directories)
{
for (int i = 0; i < directories.Length; i++)
{
DirectoryInfo tempDirInfo = new DirectoryInfo(directories[i]);
bool isSystem = ((tempDirInfo.Attributes & FileAttributes.System) == FileAttributes.System);
if (!isSystem)
{
DataRow tempRow = data_table.NewRow();
tempRow["File Name"] = tempDirInfo.Name;
tempRow["Ext"] = "";
tempRow["Size"] = "";
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempDirInfo.CreationTime.ToLongDateString() + ", " + tempDirInfo.CreationTime.ToLongTimeString();
tempRow["Created"] = tempLabel;
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempDirInfo.LastWriteTime.ToLongDateString() + ", " + tempDirInfo.LastWriteTime.ToLongTimeString();
tempRow["Modified"] = tempLabel;
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempDirInfo.LastAccessTime.ToLongDateString() + ", " + tempDirInfo.LastAccessTime.ToLongTimeString();
tempRow["Accessed"] = tempLabel;
tempRow["Location"] = tempDirInfo.FullName;
data_table.Rows.Add(tempRow);
}
}
}
private void PopulateFiles(string[] files)
{
for (int i = 0; i < files.Length; i++)
{
FileInfo tempFileInfo = new FileInfo(files[i]);
bool isSystem = ((File.GetAttributes(files[i]) & FileAttributes.System) == FileAttributes.System);
if (!isSystem)
{
DataRow tempRow = data_table.NewRow();
tempRow["File Name"] = tempFileInfo.Name;
tempRow["Ext"] = tempFileInfo.Extension;
int fileSize = (int)tempFileInfo.Length;
if (fileSize > 1048576)
{
tempRow["Size"] = "" + fileSize / 1048576 + " MB";
}
else if (fileSize > 1024)
{
tempRow["Size"] = "" + fileSize / 1024 + " KB";
}
else
{
tempRow["Size"] = "" + fileSize + " B";
}
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempFileInfo.CreationTime.ToLongDateString() + ", " + tempFileInfo.CreationTime.ToLongTimeString();
tempRow["Created"] = tempLabel;
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempFileInfo.LastWriteTime.ToLongDateString() + ", " + tempFileInfo.LastWriteTime.ToLongTimeString();
tempRow["Modified"] = tempLabel;
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempFileInfo.LastAccessTime.ToLongDateString() + ", " + tempFileInfo.LastAccessTime.ToLongTimeString();
tempRow["Accessed"] = tempLabel;
tempRow["Location"] = tempFileInfo.DirectoryName;
data_table.Rows.Add(tempRow);
}
}
}
private string GetSelectedPath(TreeViewItem selectedNode)
{
return selectedNode.Tag as string;
}
private void PopulateFileList()
{
PopulateDirectories(Directory.GetDirectories(GetSelectedPath((TreeViewItem)Dir_Tree.SelectedItem)));
PopulateFiles(Directory.GetFiles(GetSelectedPath((TreeViewItem)Dir_Tree.SelectedItem)));
}
private void UpdateFileList()
{
LoadingWheel.Visibility = System.Windows.Visibility.Visible;
CreateFileTable();
PopulateFileList();
TxtFoundCount.Text = "Files/Folders Found: " + File_List.Items.Count;
LoadingWheel.Visibility = System.Windows.Visibility.Hidden;
}
I have tried using the BackgroundWorker and calling the UpdateFileList() method inside it, but I'm not having any luck.
EDIT: Below is my code for the BackgroundWorker.
private BackgroundWorker bgWorker1;
private void InitializeBackgroundWorker()
{
bgWorker1 = new BackgroundWorker();
bgWorker1.DoWork += new DoWorkEventHandler(bgWorker1_DoWork);
bgWorker1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bgWorker1_RunWorkerCompleted);
}
private void bgWorker1_DoWork(object sender, DoWorkEventArgs e)
{
if (Dispatcher.CheckAccess())
{
PopulateFileList();
}
else
{
Dispatcher.Invoke(new Action(() => PopulateFileList()));
}
}
private void bgWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
TxtFoundCount.Text = "Files/Folders Found: " + File_List.Items.Count;
LoadingWheel.Visibility = System.Windows.Visibility.Hidden;
}
private void UpdateFileList()
{
LoadingWheel.Visibility = System.Windows.Visibility.Visible;
CreateFileTable();
bgWorker1.RunWorkerAsync();
}
I have a SelectionChanged event on a TreeView that calls InitializeBackgroundWorker() and UpdateFileList(). The list loads still, and I get no errors, but the loading animation never becomes visible.
Any help would be greatly appreciated.
Thanks.