First i am n00b in socket programming. So i decided to write simple data over lan tcp server My server code that handles incomming data is
private void HandleClientComm(object client)
{
TcpClient tcpClient = (TcpClient)client;
NetworkStream clientStream = tcpClient.GetStream();
clientStream.ReadTimeout = 10;
int size = 4096 * 1000;
byte[] message = new byte[size];
byte[] All = new byte[0];
int bytesRead;
string error = "";
lock (this)
{
while (true)
{
All = new byte[0];
while (true)
{
bytesRead = 0;
try
{
bytesRead = clientStream.Read(message, 0, size);
All = AddBArrays(All, message, bytesRead);
}
catch
{
break;
}
if (bytesRead == 0)
{
break;
}
}
if (All.Length > 0)
{
Message m = (Message)Tools.ByteArrayToObject(All);
OnRecived(new RecivedArgs("localhost", (Message)Tools.ByteArrayToObject(All)));
}
}
tcpClient.Close();
}
}
byte[] AddBArrays(byte[] ar1, byte[] ar2, int read)
{
byte[] concat = new byte[ar1.Length + read];
if (ar1.Length != 0)
System.Buffer.BlockCopy(ar1, 0, concat, 0, ar1.Length);
System.Buffer.BlockCopy(ar2, 0, concat, ar1.Length, read);
return concat;
}
it works but have some issues. It fales receiving files bigger then 100 mbs or smthng and also if i send data very often interval < 800 then data is lost. how should i improve my code? The large file issue is not so important the primary issue is the data loss in fast data sending. tnx for help
Ok i now updated the code by the suggestions
private void HandleClientComm(object client)
{
TcpClient tcpClient = (TcpClient)client;
NetworkStream clientStream = tcpClient.GetStream();
clientStream.ReadTimeout = 10;
int size = 4096 * 1000;
List<byte> Test = new List<byte>();
byte[] message = new byte[size];
byte[] All = new byte[0];
int bytesRead;
while (true)
{
//All = new byte[0];
while (true)
{
bytesRead = 0;
try
{
bytesRead = clientStream.Read(message, 0, size);
for (int i = 0; i < bytesRead; i++)
{
Test.Add(message[i]);
}
}
catch
{
break;
}
if (bytesRead == 0)
{
break;
}
}
if (Test.Count > 0)
{
Message m = (Message)Tools.ByteArrayToObject(Test.ToArray());
OnRecived(new RecivedArgs("localhost", m));
Test = new List<byte>();
}
}
tcpClient.Close();
}
but the issues still there
Edit--> large file issue fixed it was just a 'System.OutOfMemoryException' but it didn't throw a error.