How to Fetch the images from given URL in Flash builder
A:
The following snippet creates a 100x100 masking item and then a loader that uses that item for it's mask. After the loader is created, a URL is called to populate the loader, then the loader is added to the stage.
import flash.display.*;
import flash.net.URLRequest;
var rect:Shape = new Shape();
rect.graphics.beginFill(0xFFFFFF);
rect.graphics.drawRect(0, 0, 100, 100);
rect.graphics.endFill();
addChild(rect);
var ldr:Loader = new Loader();
ldr.mask = rect;
var url:String = "http://www.unknown.example.com/content.jpg";
var urlReq:URLRequest = new URLRequest(url);
ldr.load(urlReq);
addChild(ldr);
This example came straight from the Adobe docs. http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/display/Loader.html
Chad Udell
2010-10-01 14:18:34
A:
Alternatively you can use the image tag.
<mx:image id="img" source="http://foo.com/bar.png"/>
jase21
2010-10-04 04:37:39