Hi,
I needed to enumerate running processes and wondered for a while why my code wasn't working:
PROCESSENTRY32 ProcEntry;
ZeroMemory (&ProcEntry, sizeof (PROCESSENTRY32)); //problem
ProcEntry.dwFlags = sizeof(PROCESSENTRY32);
HANDLE Snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, NULL);
if (Snapshot == INVALID_HANDLE_VALUE)
return false;
if (Process32First(Snapshot, &ProcEntry))
....
Problem was that Process32First always returned FALSE because of ERROR_BAD_LENGTH error.
Once I removed ZeroMemory line, everything started working fine. So the question is, why ZeroMemory caused it? It should just fill memory at the address of X for Z bytes. I use it a lot for winapi pointer-like structures, this time I didnt realise its a local variable but that doesn't explain the problem or does it?
Thanks,
Kra
EDIT: plus I found out code works fine only in Debug version, once I compile it as Release version, its bugged again :/