I ran into this today when unit testing a generic dictionary.
System.Collections.Generic.Dictionary<int, string> actual, expected;
actual = new System.Collections.Generic.Dictionary<int, string> { { 1, "foo" }, { 2, "bar" } };
expected = new System.Collections.Generic.Dictionary<int, string> { { 1, "foo" }, { 2, "bar" } };
Assert.AreEqual(expected, actual); //returns false
fails except when actual == expected (object references are the same). Obviously, actual.Equals(expected) returns false as well.
Fine, but if the implementation of System.Collections.Generic.Dictionary<int, string>.Equals only does reference equality, what's the point of IEquatable? In other words, why is there no baked-in way to do value equality for generic collections?
Edit Thanks for the responses so far. Obviously my example is using value types, but I think my complaint holds for all objects. Why can't a generic collection equality just be a union of equalities of its types? Unexpected behavior doesn't really cut it since there are separate provisions for finding reference equality. I suppose this would introduce the constraint of collections only holding object that implement IEquatable, as Konrad Rudolph points out. However, in an object like Dictionary, this doesn't seem too much to ask.