I am using structs in my project in this way:
typedef struct
{
int str1_val1;
int str1_val2;
} struct1;
and
typedef struct
{
int str2_val1;
int str2_val2;
struct1* str2_val3;
} struct2;
Is it possible that I hack this definition in a way, that I would use only types with my code, like
struct2* a;
a = (struct2*) malloc(sizeof(struct2));
without using keyword struct
?