I have an application which has to monitor 211 rods, and every 5 seconds it will update 2 ListBox controls, each one containing either the inserted rods or the removed ones. When I manually use the button for inserting/removing rods the code executes perfectly and the ListBoxes update properly. When I use the global button which inserts all 211 one of the ListBox controls stops working properly.
The code for ListBox update
bool IClear = true, RClear = true;
for (int foo = 0; foo < Rods.Count; foo++)
{
if (Rods[foo].State == RodState.Inserted)
{
UpdateRodList update = new UpdateRodList(UpdateIRodUI);
if (IClear)
{
InsertedRods.Dispatcher.BeginInvoke(update, System.Windows.Threading.DispatcherPriority.Normal, foo, true);
IClear = false;
}
else
{
InsertedRods.Dispatcher.BeginInvoke(update, System.Windows.Threading.DispatcherPriority.Normal, foo, false);
}
}
if (Rods[foo].State == RodState.Removed)
{
UpdateRodList update = new UpdateRodList(UpdateRRodUI);
if (RClear)
{
RemovedRods.Dispatcher.BeginInvoke(update, System.Windows.Threading.DispatcherPriority.Normal, foo, true);
RClear = false;
}
else
{
RemovedRods.Dispatcher.BeginInvoke(update, System.Windows.Threading.DispatcherPriority.Normal, foo, false);
}
}
}
The code for the insert button (the remove one is similar)
Int32[] RodsID = null;
bool bParsed = false;
if (RemovingRods_.Text.Contains("*"))
{
RodsID = new Int32[211];
for (int i = 0; i < 211; i++)
{
RodsID[i] = i;
}
RemovingRods_.Text = "";
bParsed = true;
}
if (RemovingRods_.Text.Contains("-"))
{
string stext = RemovingRods_.Text;
Int32 a = Int32.Parse(RemovingRods_.Text.Substring(0, RemovingRods_.Text.IndexOf("-")));
Int32 b = Int32.Parse(RemovingRods_.Text.Substring(RemovingRods_.Text.IndexOf("-") + 1));
RodsID = new Int32[b - a];
for (int i = 0; i < b - a; i++)
{
RodsID[i] = i + a;
}
RemovingRods_.Text = "";
bParsed = true;
}
if (!bParsed)
{
string[] RodsID_;
char[] split = { ' ' };
RodsID_ = RemovingRods_.Text.Split(split);
RemovingRods_.Text = "";
RodsID = new Int32[RodsID_.Length];
for (int i = 0; i < RodsID_.Length; i++)
{
RodsID[i] = Int32.Parse(RodsID_[i]);
}
}
foreach (int numb in RodsID)
{
if (Rods[numb].Type == "Control Rod")
{
ControlRod Rod = new ControlRod();
Rod.Number = numb;
Rod.RodState = RodState.Changing;
RemovingCRods.Add(Rod);
}
if (Rods[numb].Type == "Shortened Control Rod")
{
ShortenedControlRod Rod = new ShortenedControlRod();
Rod.Number = numb;
Rod.RodState = RodState.Changing;
RemovingSRods.Add(Rod);
}
if (Rods[numb].Type == "Automated Control Rod")
{
// Automated Rods -- NO MANUAL CONTROL
}
}
And the global button code
try
{
Int32[] RodsID = null;
string text = "0-211";
RodsID = new Int32[211];
for (int i = 0; i < 211; i++)
{
RodsID[i] = i;
}
foreach (int numb in RodsID)
{
if (Rods[numb].Type == "Control Rod")
{
ControlRod Rod = new ControlRod();
Rod.Number = numb;
Rod.RodState = RodState.Changing;
InsertingCRods.Add(Rod);
}
if (Rods[numb].Type == "Shortened Control Rod")
{
ShortenedControlRod Rod = new ShortenedControlRod();
Rod.Number = numb;
Rod.RodState = RodState.Changing;
InsertingSRods.Add(Rod);
}
if (Rods[numb].Type == "Automated Control Rod")
{
AutomatedControlRod Rod = new AutomatedControlRod();
Rod.Number = numb;
Rod.RodState = RodState.Changing;
InsertingARods.Add(Rod);
}
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
What happens is when I press the global one, the Removed Rods ListBox will have all the rods as it should, and the Inserted Rods ListBox will contain the rods that were inserted before I pressed the button. It's as if when I pressed this button, this control doesn't update. P.S. If I remove rods manually using the button or insert it works perfectly.
As for the code requested by Marko:
private void UpdateIRodUI(Int32 foo, Boolean clear)
{
if (clear)
{
InsertedRods.Items.Clear();
}
InsertedRods.Items.Add(Rods[foo].Number + " : " + Rods[foo].Type + " (" + foo.ToString() + ")");
}
private void UpdateRRodUI(Int32 foo, Boolean clear)
{
if (clear)
{
RemovedRods.Items.Clear();
}
RemovedRods.Items.Add(Rods[foo].Number + " : " + Rods[foo].Type + " (" + foo.ToString() + ")");
}
Update: I have put the update ListBox code in a seperate function and took Marko's advice and also put in a function the InsertRods. Everything works fine now, but it seems that after I press the "emergency" button the InsertedRods ListBox updates and works just fine but RemovedRods just stops updating, unless I do it manually (it's supposed to update every 5 seconds through a Tick event). I even tried inserting all the rods, updating the ListBoxes and the clearing the "faulty" ListBox and still nothing, same result.