Books, articles, anything. The language doesn't matter too much as I can probably figure it out.
I just want something that is fairly deep, very practical and, most importantly, easy to understand.
Thanks guys :)
Books, articles, anything. The language doesn't matter too much as I can probably figure it out.
I just want something that is fairly deep, very practical and, most importantly, easy to understand.
Thanks guys :)
The Dragon Book is all about this. Old but still good.
Authors' website: http://dragonbook.stanford.edu/
Amazon: http://www.amazon.com/s?search-alias=stripbooks&field-isbn=0321486811
I'm also an amateur with regards to an interest in State Machines. I think State Machines can be applied at many levels and within many disciplines, so not exactly sure what you are looking for. Because you mentioned parsing in your question, I also assumed you were mostly interested compiler/parser design.
If you're interest is slanted more towards practical and/or event handling usages of state machines, then you might find some of the material I've been collecting of interest:
I've also found some discussion of practical state machines in various game programming and AI related books.