Hello People,
Delphi 2009 and above uses unicode strings for their default string type. To my understanding unicode char is actually 16 bit value or 2 bytes (note: I understand there is possibility of 3 or 4 bytes char, but let's consider the most usual case). However I found that TStringStream is not very reliable to manipulating this strings. For example, TStringStream.Size property returns the length of the string, while I think it should return the byte count of the contained string. Okay, you can adjust it on your own, but the thing that really confused me the most is: TStringStream does not read from or write to a buffer reliably.
Please check the following code (it's a DUnit test and always fail). Please let me know where the problem is (I was using D2010 when testing the code).
procedure TestTCPackage.TestStringStream;
const
cCount = 10;
cOrdMaxChar = Ord(High(Char));
var
B: Pointer;
SW, SR: TStringStream;
T: string;
i, j, k : Integer;
vStrings: array [0..cCount-1] of string;
begin
RandSeed := GetTickCount;
for i := 0 to cCount - 1 do
begin
j := Random(100) + 1;
SetLength(vStrings[i], j);
for k := 1 to j do
// fill string with random char (but no #0)
vStrings[i][k] := Char(Random(cOrdMaxChar-1) + 1);
end;
for i := 0 to cCount - 1 do
begin
SW := TStringStream.Create(vStrings[i]);
try
GetMem(B, SW.Size * SizeOf(Char));
try
SW.Read(B^, SW.Size * SizeOf(Char));
SR := TStringStream.Create;
try
SR.Write(B^, SW.Size * SizeOf(Char));
SR.Position := 0;
// check the string in the TStringStream with original value
Check(SR.DataString = vStrings[i]);
finally
SR.Free;
end;
finally
FreeMem(B);
end;
finally
SW.Free;
end;
end;
end;
Note: I already tried to use an instance of TMemoryStream as intermediary from reading/writing the buffer and use CopyFrom of the TStringStream to read the content of that TMemoryStream with same failing effect.