Hi,
I'm looking at developing a LAN-Only game as part of my coursework at university, however only own 1 computer.
Reading around the internet, it seems to be possible to develop such a game by utilising a vmware image and installing all the appropriate pre-reqs on that, then using
NetworkSession.Create(NetworkSessionType.SystemLink, 1, 4);
to create a network instance on the VM/Devel machine, and then running
using (AvailableNetworkSessionCollection networkSessions = NetworkSession.Find(NetworkSessionType.PlayerMatch, 1, null))
to try and find the newly created session.
So far however, I can't seem to find the other computer.
I've tried networking on both NAT and bridged (as unsure which is correct(?)) to no avail.
Any help/tips would be greatly appreciated!
Many thanks, Chris