Hello!
I am writing a little game in SL, but have a big problem. There is an image called 'ship' I want to use as player. It moves with the "Canvas.SetLeft(ship,ship.X+ship.speed)" method, but it seens like flickering. I tried to set higher the gameloop timer interval, but it didnt help me out. Around the internet i couldnt find anything about sl double buffer or something like that.
Hopefully You can help me: )
Hey