I have designed a jQuery Slider Control that takes a 'pool' of points, and allows them to be distributed between multiple sliders. It works pretty well, except that I am having some problems with very small overflow increments.
Basically, it is possible to make adjustments in large quantities based on mouse movement, and so it lets someone 'spend' more in a slider than intended. I am at a loss as to how to deal with this. Posted below is my entire code.
To test it, build a simple HTML page with this code and try sliding the first two sliders all the way to 500, then try sliding the third. It won't slide (intended behavior).
Then, slide the first or second slider back a little bit (subtracting), and slide the third forward. You are able to occasionally go over the intended 'spendable' bounds.
Sample will require jQuery UI, latest version from google CDN.
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script>
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.5/jquery-ui.js"></script>
Javascript
<style type="text/css">
#eq > div {
width:300px;
}
#eq > div .slider {
width: 200px; float: left;
}
#eq > div > span {
float: right;
}
</style>
<script type="text/javascript">
$(document).ready(function () {
var spendable = 1000;
var spent = 0;
function spend(quantity) {
spent += quantity;
$('#attemptedToSpend').text(spent);
}
function change(previous, current) {
var adjustment = (current - previous);
$('#change').text(adjustment);
return adjustment;
}
function calculateSpent() {
var totalled = 0;
$("#eq .slider").each(function () {
totalled += parseInt($(this).parent('div:eq(0)').find('.spent').text());
});
$('#spent').text(totalled);
}
$("#eq .slider").each(function () {
var current = 0;
var previous = 0;
var adjustment = 0;
$(this).slider({
range: "min",
value: 0,
min: 0,
max: 500,
step: 1,
animate: true,
orientation: "horizontal",
start: function (event, ui) {
},
stop: function (event, ui) {
},
slide: function (event, ui) {
// set the current value to whatever is selected.
current = ui.value;
// determine the adjustment being made relative to the last
// adjustment, instead of just the slider's value.
adjustment = change(previous, current);
if (spent >= spendable) {
if (adjustment > 0)
return false;
}
// spend the points, if we are able to.
spend(adjustment);
// set the previous value
previous = current;
$(this).parent('div:eq(0)').find('.spent').text(current);
calculateSpent();
}
});
});
});
</script>
Html
<p class="ui-state-default ui-corner-all" style="padding: 4px; margin-top: 4em;">
<span style="float: left; margin: -2px 5px 0 0;"></span>Distribution
</p>
<strong>Total Points Spendable: </strong><div id="spendable">1000</div>
<strong>Total Points Spent (Attempted): </strong><div id="attemptedToSpend">0</div>
<strong>Total Points Spent: </strong><div id="spent">0</div>
<strong>Change: </strong><div id="change">0</div>
<div id="status"></div>
<div id="eq">
<div style="margin: 15px;" id="test1">Test1</div>
<br />
<div class="slider"></div><span class="spent">0</span>
<div style="margin: 15px;" id="test2">Test2</div>
<br />
<div class="slider"></div><span class="spent">0</span>
<div style="margin: 15px;" id="test3">Test3</div>
<br />
<div class="slider"></div><span class="spent">0</span>
<div style="margin: 15px;" id="test4">Test4</div>
<br />
<div class="slider"></div><span class="spent">0</span>
<div style="margin: 15px;" id="test5">Test5</div>
<br />
<div class="slider"></div><span class="spent">0</span>
</div>