views:

30

answers:

2

Hello,

I am playing around with the HTML5 features, and I want div's (and similar containers like articles, sections, etc.) to be draggable. Consider the following code:

<!DOCTYPE html>

<head>
  <title>A Simple Draggable Object</title>
</head>

<body>
    <h1>Test #1: A Simple Draggable Object</h1>
    <div draggable="true">This text should be draggable.</div>
</body>
</html>

I tested in OS X the following browsers: In Chrome 7.0 and Safari 5.0.2 I can successfully drag the text around, but in Firefox 3.6 and 4.0b6 I can neither drag the text nor mark it (as if it was usual text). Is this a bug or a feature? How do I achieve that Firefox lets me drag around these tags without using jQuery, prototype or similar frameworks?

Thank you!

A: 

Hi.

The attribute draggable is HTML 5. HTML 5 is not yet supported by the major browsers. You can not accomplish this without the use of Javascript or DHTML (sic).

I recommend implementing it with a common JS Framework like Jquery or Prototype.

Bye

Jan.
I gather from the question that OP was aware of all of this.
David Hedlund
Then vote down the question for not being precise. ;)
Jan.
@Jan: OP says he's playing around with HTML5, and specifically asks for a solution without using jQuery, prototype or any other framework. I'd argue that's rather precise.
David Hedlund
@David IIRC the question was edited. If I just didn't notice the starting phrase, then I apologize.
Jan.
+4  A: 

According to HTML5 Doctor, this won't work in Firefox without some JS help.

The HTML 5 spec says it should be as simple as adding the following attributes to the markup of the elements in question:

draggable="true"

However, this doesn’t work completely for Safari or Firefox. For Safari you need to add the following style to the element:

[draggable=true] {
  -khtml-user-drag: element;
}

This will start working in Safari, and as you drag it will set a default, empty value with the dataTransfer object. However, Firefox won’t allow you to drag the element unless you manually set some data to go with it. To solve this, we need a dragstart event handler, and we’ll give it some data to be dragged around with:

var dragItems = document.querySelectorAll('[draggable=true]');

for (var i = 0; i < dragItems.length; i++) {
  addEvent(dragItems[i], 'dragstart', function (event) {
    // store the ID of the element, and collect it on the drop later on

    event.dataTransfer.setData('Text', this.id);
  });
}
Skilldrick
Thank you very much. I also found this site that helped me out:http://www.html5rocks.com/tutorials/dnd/basics/
HdM