Another question. I have been researching everything this wonderful community has offered me in terms of my journey to pursue game development.
I have come to the conclusion that I would prefer to develop on my native machine, OS X - eventually leading to the iPhone.
I already own both Big Nerd Ranch guide's, Iphone Programming - the Big Nerd Ranch Guide and Learn to Program on Mac OS X - the big Nerd Ranch Guide.
My goal that I am trying to shoot for is a game similar to Blizzard's Diablo II.
When going through these books, everything seemed a bit over my head due to lack of Objective-C experience (so I suspect).
What it the best beginner friendly way for me to reach my goals? I have been looking at Objective-C books for beginners from Apress and the like, or straight C books.
How would experienced developers such as yourself guide a newbie through this path?
Regards
- edit -
To answer why I have picked the apple route, it just looks to be the most comfortable (environment is native to the machine). I may be very wrong though. I was looking at Unity, it supports C#, JavaScript and Boo. Others like Panda3D use Python. I am just not sure, it seems like the decision process has become rather challenging.