There's clearly a bunch of new stuff in Flash 10, I'm seeing a bunch in the Graphics
class so far. Struggling a bit to reconcile it with what I know already but it looks useful - render lists and 3D transforms, etc - however I wondered if there are good arguments for targeting Flash 9 since I can definitely manage without all the new stuff I don't know. Like support on non-Windows devices, wide adoption of Flash 9 Vs 10, etc.
views:
34answers:
1
A:
1% more people have flash player 9 and below, than have flash player 10. http://www.adobe.com/products/player_census/flashplayer/version_penetration.html
It's a shame that these figures aren't broken down further, but you can assume that by publishing for player 10, at most, 1% more people will have to upgrade than if you targeted player 9.
As well as new classes being available, player 10 also had a lot of speed improvements.
To answer your question, none that I can think of :)
Trevor Boyle
2010-10-27 12:54:06
That's an amazing penetration in such a short time. How on earth did they manage it... and does it mean we can assume 10.1 will be at the same level in just a few months? However I do wonder how this data treats mobile devices and games consoles that have some special bespoke Flash player?
John
2010-10-27 13:10:13
When a new version is released, people running on Windows get prompted to update and Google's Chrome silently auto-updates the Flash Player, as it is pre-installed in it.
Trevor Boyle
2010-10-27 15:00:21
I don't think that games consoles and and mobile devices have bespoke flash players. I believe they are all using 10.1, unless they are using FlashLite.
Trevor Boyle
2010-10-27 15:02:15
I also believe flash player 10 was released late 2008.
Trevor Boyle
2010-10-27 16:19:29