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I'm in the early stages of developing my first iPad application, and for simplicity I have so far been using AudioServicesPlaySystemSound and the associated functions to play sounds. My code is based the SoundEffect class from Apple's Metronome example.

The specific symptom is that I can hear the sounds in the simulator but not on the device, though I have verified that I can hear sounds in other applications on the device. AudioServicesCreateSystemSoundID is returning valid sound identifiers, so it isn't anything as simple as the name of the sound file having different case, i.e. "sound.mp3" vs. "Sound.mp3".

I recognize that I may need to switch to a different library such as OpenAL for unrelated reasons, but I would like to know what is going on here. Does anyone have any suggestions? Is there a function I can call to get an OSStatus value or something?