Hi, I have following class:
public class PairOfDice
{
private Dice d1,d2;
public int Value
{
get { return d1.Value + d2.Value; }
}
}
Now I would like to use a PairOfDice
in my test which returns the value 1, although I use random values in my real dice:
[Test]
public void DoOneStep ()
{
var mock = new Mock<PairOfDice>();
mock.Setup(x => x.Value).Return(2);
PairOfDice d = mock.Object;
Assert.AreEqual(1, d.Value);
}
Unfortunately I get a Invalid setup on non-overridable member
error. What can I do in this situation?
Please note, that this is my first try to implement Unit-Tests.