Hello,
I am currently working on a Map Editor for my 3D game, but I am having some problems getting the using Microsoft.Xna.Framework.Game included.
My 3D engine is stored in a library, and the constructor for it needs the Game instance and a GraphicsDevice. The GraphicsDevice is not a problem since i used some example from App Hub (link text), but using the "Game" is not included in it. Does anyone know how I would fix this? Thanks :)