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We custom draw our push buttons in Vista, which allows us to use the fading / BufferedPaintAnimation features. However one thing that has eluded me is how to handle the default button. This is the one that continues fading (pulsing) that is not in response to user action. I have considered setting a timer for the animation duration, but I'm not convinced that is the correct approach. Is there something I am missing?

Also, I have found very little documentation outside of Microsoft about using these buffered paint functions. They rock!