Yes, that should work if the sequence is a sequence of Story
items; what problem are you having? Note that if Score
doesn't apply to any instance, it might be worth making it static.
Another option is to make the Score() method an instance method on a Story
, or an extension method.
Note that this only applies to LINQ-to-Objects; if you are using LINQ-to-SQL / LINQ-to-Entities, etc you either need to use a lambda for the whole thing, or (in LINQ-to-SQL only) use a UDF-mapped function (on the data-context) to calculate the value.
Example (LINQ-to-Objects) with your original syntax:
using System.Linq;
using System;
class Story { // declare type
public DateTime PostedOn { get; set; }
// simplified purely for convenience
public int VotesCount { get; set; }
public int CommentsCount { get; set; }
}
static class Program {
static void Main() {
// dummy data
var data = new[] {
new Story { PostedOn = DateTime.Today,
VotesCount = 1, CommentsCount = 2},
new Story { PostedOn = DateTime.Today.AddDays(-1),
VotesCount = 5, CommentsCount = 22},
new Story { PostedOn = DateTime.Today.AddDays(-2),
VotesCount = 2, CommentsCount = 0}
};
var ordered = data.OrderByDescending(s=>Score(s));
foreach (var row in ordered)
{
Console.WriteLine(row.PostedOn);
}
}
private static double Score(Story s) {
DateTime now = DateTime.Now;
TimeSpan elapsed = now.Subtract(s.PostedOn);
double daysAgo = elapsed.TotalDays;
// simplified purely for convenience
return s.VotesCount + s.CommentsCount - daysAgo;
}
}
Add a this
(i.e. Score(this Story s)
), and you can use:
.OrderByDescending(s=>s.Score())