I have an array of Foo objects and i need to remove the second element of the array
i need something similar to RemoveAt but for a regular array.
I have an array of Foo objects and i need to remove the second element of the array
i need something similar to RemoveAt but for a regular array.
I'm not shore but I think you need to copy the elements you want to maintain to another array.
EDIT: I agree with the rest of the answers. If you want to have an array that changes frequently you should use another structure. Some sort of List.
Here's how I did it...
public static ElementDefinitionImpl[] RemoveElementDefAt(
ElementDefinition[] oldList,
int removeIndex
)
{
ElementDefinitionImpl[] newElementDefList = new ElementDefinitionImpl[ oldList.Length - 1 ];
int offset = 0;
for ( int index = 0; index < oldList.Length; index++ )
{
ElementDefinitionImpl elementDef = oldList[ index ] as ElementDefinitionImpl;
if ( index == removeIndex )
{
// This is the one we want to remove, so we won't copy it. But
// every subsequent elementDef will by shifted down by one.
offset = -1;
}
else
{
newElementDefList[ index + offset ] = elementDef;
}
}
return newElementDefList;
}
The nature of arrays is that their length is immutable. You can't add or delete any of the array items.
You will have to create a new array that is one element shorter and copy the old items to the new array, excluding the element you want to delete.
So it is probably better to use a List instead of an array.
In a normal array you have to shuffle down all the array entries above 2 and then resize it using the Resize method. You might be better off using an ArrayList.
If you don't want to use List:
var foos = new List<Foo>(array);
foos.RemoveAt(index);
return foos.ToArray();
You could try this extension method that I haven't actually tested:
public static T[] RemoveAt<T>(this T[] source, int index)
{
T[] dest = new T[array.Length - 1];
if( index > 0 )
Array.Copy(source, 0, dest, 0, index);
if( index < source.Length - 1 )
Array.Copy(source, index + 1, dest, index, source.Length - index - 1);
return dest;
}
And use it like:
Foo[] bar = GetFoos();
bar = bar.RemoveAt(2);
Here is an old version I have that works on V1.0 of the .Net framework and does not need Generic Types.
public static Array RemoveAt(Array source, int index)
{
if (source == null)
throw new ArgumentNullException("source");
if (0 > index || index >= source.Length)
throw new ArgumentOutOfRangeException("index", index, "index is outside the bounds of source array");
Array dest = Array.CreateInstance(source.GetType().GetElementType(), source.Length - 1);
Array.Copy(source, 0, dest, 0, index);
Array.Copy(source, index + 1, dest, index, source.Length - index - 1);
return dest;
}
This is used like this:
class Program
{
static void Main(string[] args)
{
string[] x = new string[20];
for (int i = 0; i < x.Length; i++)
x[i] = (i+1).ToString();
string[] y = (string[])MyArrayFunctions.RemoveAt(x, 3);
for (int i = 0; i < y.Length; i++)
Console.WriteLine(y[i]);
}
}