Hi All,
I have two .net applications, these applications want to talk to each other, I made a setting in the first project as follows
[CompilerGeneratedAttribute()]
[GeneratedCodeAttribute("SettingsSingleFileGenerator", "9.0.0.0")]
public sealed partial class Settings :ApplicationSettingsBase
{
[UserScopedSettingAttribute()]
[DebuggerNonUserCodeAttribute()]
[DefaultSettingValueAttribute("False")]
public bool BeginWorking {
get {
return ((bool)(this["BeginWorking"]));
}
set {
this["BeginWorking"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool Result {
get {
return ((bool)(this["Result"]));
}
set {
this["Result"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool Completed{
get {
return ((bool)(this["Completed"]));
}
set {
this["Completed"] = value;
}
}
}
the second project may set the BeginWorking setting for the first project in order to tell it to work, and waits for the Completed setting to be set and get the result from the Result setting.
Is that possible and how??
I feel it may be not easy to answer but excuse me I'm get unable to think more.
Thanks All