I need to be able to trigger a event whenever an object is added to a Queue<Delegate>
.
I created a new class that extends Queue
:
public delegate void ChangedEventHandler(object sender, EventArgs e);
public class QueueWithChange<Delegate> : Queue<Delegate>
{
public event ChangedEventHandler Changed;
protected virtual void OnChanged(EventArgs e) {
if (Changed != null)
{
Changed(this, e);
}
}
}
And then attached the event from another class, like such:
QueueWithChange<TimerDelegate> eventQueue = new QueueWithChange<TimerDelegate>();
//
eventQueue.Changed += new ChangedEventHandler(delegate(object s, EventArgs ex) {
//This event is not being triggered, so this code is unreachable atm...and that is my problem
if (eventQueue.Count > 0)
{
eventQueue.Dequeue().Invoke(new DispatcherTimer() { Interval = TimeSpan.FromMilliseconds(5) });
actionTimer.Stop();
}
});
But whenever I enqueue an object (eventQueue.Enqueue(something)
), the attached event is not being fired.
What am I missing here?