views:

1819

answers:

2

I want to be able to debug C structures without having to explicitly type every property that they consist of.

i.e. I want to be able to do something like this:

CGPoint cgPoint = CGPointMake(0,0);
NSLog(@"%@",cgPoint);

Obviously the '%@' won't work, hence the question.

+20  A: 

You can try this:

NSLog(@"%@", NSStringFromCGPoint(cgPoint));

There are a number of functions that convert the various CG structs into NSStrings. The reason it doesn't work is because %@ signifies an object. A CGPoint is a C struct (and so are CGRects and CGSizes).

Alex
+2  A: 

I use the following macro to help me out with NSRect:

#define LogRect(RECT) NSLog(@"%s: (%0.0f, %0.0f) %0.0f x %0.0f",
    #RECT, RECT.origin.x, RECT.origin.y, RECT.size.width, RECT.size.height)

You could do something similar for CGPoint:

@define LogCGPoint(POINT) NSLog(@"%s: (%0.0f, %0.0f)",
    #POINT POINT.x, POINT.y);

Using it as follows:

LogCGPoint(cgPoint);

Would produce the following:

cgPoint: (100, 200)
e.James