I have tried searching for a similar post on SO, but apparently only found posts that suggest following online tutorials, and I'm ok with that.
But I'm big on reading, and prefer having a book in my hand, even for referential purposes.
Searching on amazon returns about 4 pages of books related to XNA Game Programming.
I am very new to game development and haven't touched XNA yet, so what I need is something that is targeted for a beginner in both XNA AND Game Programming in General.
So my question is, from your experience in XNA, what Single book do you recommend me to buy and start with?
[UPDATE]
In this question I am asking for a single book that should be recommended to beginning XNA developers, and ironically enough, 4 different posters mentioned 5 different books heh...
Anyways, here is a list of books that have been mentioned up till now:
- Microsoft XNA Game Studio 3.0 Unleashed (2009)
- Beginning XNA 3.0 Game Programming (2009)
- Learning XNA 3.0 (2008)
- Professional XNA Game Programming (2008)
- Microsoft XNA Unleashed: Graphics and Game Programming for Xbox 360 and Windows (2007)
- XNA Game Studio Express: Developing Games for Windows and the Xbox 360 (2007)