I am trying to use a C# class in a C++ project, but Visual Studio will only let me declare a handle (^) to a C# object in a local scope, just inside a function. The only way I got it working was declaring a global pointer to a handle:
SUTAdapter::Form1^ *ptForm1;
But if then I create an object inside a function and give its address to the global pointer:
SUTAdapter::Form1^ form1;
form1 = gcnew SUTAdapter::Form1();
ptForm1 = &form1;
(*ptForm1)->incCounter(0);
When the function exits and I try to use the incCounter function inside some other C++ function, the object seems gone (debugger says this == null). Is there a way to have a global handle of a C# code in C++? I guess global handles are forbidden for some reason I don't understand but I am out of ideas and I need this done. Thank you.
edit:
*ptForm1 = gcnew SUTAdapter::Form1();
Gives a null reference exception. Why?