I have a car and when accelerating i want the speed to increse "slowly"..
After looking at a few sites i came to the conclusion that the SmoothStep method could be used to do that?
I pretty much know how to move textures and stuff, so an example where smoothstep is used to increase value in a float or something like that, would be extremely helpful!
Thanks in advance :)
I think it is sad there isnt examples for all the methods in the MSDN library.