This is how I did it just recently. Add an interface that implements IDispatch and a coclass for that interface to your IDL:
[
object,
uuid(6EDA5438-0915-4183-841D-D3F0AEDFA466),
nonextensible,
oleautomation,
pointer_default(unique)
]
interface IServerEvents : IDispatch
{
[id(1)]
HRESULT OnServerEvent();
}
//...
[
uuid(FA8F24B3-1751-4D44-8258-D649B6529494),
]
coclass ServerEvents
{
[default] interface IServerEvents;
[default, source] dispinterface IServerEvents;
};
This is the declaration of the CServerEvents class:
class ATL_NO_VTABLE CServerEvents :
public CComObjectRootEx<CComSingleThreadModel>,
public CComCoClass<CServerEvents, &CLSID_ServerEvents>,
public IDispatchImpl<IServerEvents, &IID_IServerEvents , &LIBID_YourLibrary, -1, -1>,
public IConnectionPointContainerImpl<CServerEvents>,
public IConnectionPointImpl<CServerEvents,&__uuidof(IServerEvents)>
{
public:
CServerEvents()
{
}
// ...
BEGIN_COM_MAP(CServerEvents)
COM_INTERFACE_ENTRY(IServerEvents)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(IConnectionPointContainer)
END_COM_MAP()
BEGIN_CONNECTION_POINT_MAP(CServerEvents)
CONNECTION_POINT_ENTRY(__uuidof(IServerEvents))
END_CONNECTION_POINT_MAP()
// ..
// IServerEvents
STDMETHOD(OnServerEvent)();
private:
CRITICAL_SECTION m_csLock;
};
The key here is the implementation of the IConnectionPointImpl and IConnectionPointContainerImpl interfaces and the connection point map. The definition of the OnServerEvent method looks like this:
STDMETHODIMP CServerEvents::OnServerEvent()
{
::EnterCriticalSection( &m_csLock );
IUnknown* pUnknown;
for ( unsigned i = 0; ( pUnknown = m_vec.GetAt( i ) ) != NULL; ++i )
{
CComPtr<IDispatch> spDisp;
pUnknown->QueryInterface( &spDisp );
if ( spDisp )
{
spDisp.Invoke0( CComBSTR( L"OnServerEvent" ) );
}
}
::LeaveCriticalSection( &m_csLock );
return S_OK;
}
You need to provide a way for your client to specify their handler for your events. You can do this with a dedicated method like "SetHandler" or something, but I prefer to make the handler an argument to the method that is called asynchronously. This way, the user only has to call one method:
STDMETHOD(DoSomethingAsynchronous)( IServerEvents *pCallback );
Store the pointer to the IServerEvents, and then when you want to fire your event, just call the method:
m_pCallback->OnServerEvent();
As for the VB code, the syntax for dealing with events is a little different than what you suggested:
Private m_server As Server
Private WithEvents m_serverEvents As ServerEvents
Private Sub MainMethod()
Set s = CreateObject("Server")
Set m_serverEvents = New ServerEvents
Call m_searchService.DoSomethingAsynchronous(m_serverEvents)
End Sub
Private Sub m_serverEvents_OnServerEvent()
MsgBox "Event handled"
End Sub
I hope this helps.