I have written code that allows one to traverse mapped data in the order it was entered.
The solution I coded a couple of times was:
Given a keytype, K, and and data type, D, std::map std::vector
When one wanted to randomly find a data entry, use map.find(K)
. When one wanted to traverse the map in entry order, use std::vector::iterator (begin(), end()]
.
This was fine, but as an exercise, I wanted to write this 'OrderedMap'
as an STL compliant container. I also have (stripped down to this discussion):
template <typename K, typename D>
class OrderedMapValue
{
private:
K first_ref;
std::map<K,size_t>& m;
std::vector<D>& v;
public:
const K& first
D& second
assignment operator=(const D& data)
{
std::map<K,size_t>::const_iterator iter = m.find(first_ref);
v[iter.second] = data; // error checking of iter stripped
}
};
Further assuming
template <typename K, typename D>
class OrderedMap
{
public:
typename OrderedMapValue<K,D>& OrderedMap<K,D>::operator[](const K&);
// snip...
};
class MyClass
{
public:
MyClass(std::string s) : _my_data(s) {}
private:
std::string _my_data;
};
The following code works:
OrderedMap<std::string,MyClass*> omap;
omap["MyKey"] = new MyClass("dummy");
However, this code does not:
OrderedMap::iterator iter = omap.find("MyKey");
MyClass * obj = iter->second;
delete obj;
iter->second = new MyClass("dummy");
Assuming I have done something a) Structurally silly or b) Unnecessarily complex, how should this be done?
I realize that I'm likely reinventing the wheel here, but again, this effort is mainly to increase my knowledge of STL containers, their design patterns and proper use.
Thanks in advance for any insights,