I am trying to draw a background image in my UIView. This is in a UIAlertView delegate method alertView: I pop the context because before this I was using a context in a OpenGL view called game.
UIGraphicsPopContext();
UIImage* background = [UIImage imageNamed:@"Background.png"];
[background drawAtPoint:CGPointMake(0.0, 0.0)];
// fade the game out
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:1];
[game setAlpha:0];
[UIView commitAnimations];
[game release];
I get a bunch of error messages such as : CGContextSaveGState: invalid context I tried it without popping. I guess what I need to do is find my UIView's CGContextRef, and set that as my current context, but the documentation contains no info regarding CGContextRef. How can I display my image? I am trying to show the image behind the game view while it fades out.
Thanks.