I reference to this post;
http://www.pinvoke.net/default.aspx/user32/RegisterHotKey.html
#region fields
public static int MOD_ALT = 0x1;
public static int MOD_CONTROL = 0x2;
public static int MOD_SHIFT = 0x4;
public static int MOD_WIN = 0x8;
public static int WM_HOTKEY = 0x312;
#endregion
[DllImport("user32.dll")]
private static extern bool RegisterHotKey(IntPtr hWnd, int id, int fsModifiers, int vlc);
[DllImport("user32.dll")]
private static extern bool UnregisterHotKey(IntPtr hWnd, int id);
private static int keyId;
public static void RegisterHotKey(Form f, Keys key)
{
int modifiers = 0;
if ((key & Keys.Alt) == Keys.Alt)
modifiers = modifiers | WindowsShell.MOD_ALT;
if ((key & Keys.Control) == Keys.Control)
modifiers = modifiers | WindowsShell.MOD_CONTROL;
if ((key & Keys.Shift) == Keys.Shift)
modifiers = modifiers | WindowsShell.MOD_SHIFT;
Keys k = key & ~Keys.Control & ~Keys.Shift & ~Keys.Alt;
Func ff = delegate()
{
keyId = f.GetHashCode(); // this should be a key unique ID, modify this if you want more than one hotkey
RegisterHotKey((IntPtr)f.Handle, keyId, modifiers, (int)k);
};
f.Invoke(ff); // this should be checked if we really need it (InvokeRequired), but it's faster this way
}
My question is, how does RegisterHotKey
api know that 1
, 2
, 4
, 8
are windows keys? Because the key codes for ctrl, shift, and menu (alt) give back totally different values for the keys? And what exactly is going on in the RegisterHotKey
function where it's checking for:
if ((key & Keys.Control) == Keys.Control)
modifiers = modifiers | WindowsShell.MOD_CONTROL;
and what is it doing here?
Keys k = key & ~Keys.Control & ~Keys.Shift & ~Keys.Alt;