I have some code that does a lot of comparisons of 64-bit integers, however it must take into account the length of the number, as if it was formatted as a string. I can't change the calling code, only the function.
The easiest way (besides .ToString().Length) is:
(int)Math.Truncate(Math.Log10(x)) + 1;
However that performs rather poorly. Since my application only sends positive values, and the lengths are rather evenly distributed between 2 and 9 (with some bias towards 9), I precomputed the values and have if statements:
static int getLen(long x) {
if (x < 1000000) {
if (x < 100) return 2;
if (x < 1000) return 3;
if (x < 10000) return 4;
if (x < 100000) return 5;
return 6;
} else {
if (x < 10000000) return 7;
if (x < 100000000) return 8;
if (x < 1000000000) return 9;
return (int)Math.Truncate(Math.Log10(x)) + 1; // Very uncommon
}
}
This lets the length be computed with an average of 4 compares.
So, are there any other tricks I can use to make this function faster?
Edit: This will be running as 32-bit code (Silverlight).
Update:
I took Norman's suggestion and changed the ifs around a bit to result in an average of only 3 compares. As per Sean's comment, I removed the Math.Truncate. Together, this boosted things about 10%. Thanks!