say I have the following declarations:
public enum Complexity { Low = 0, Normal = 1, Medium = 2, High = 3 }
public enum Priority { Normal = 1, Medium = 2, High = 3, Urgent = 4 }
and I want to code it so that I could get the enum value (not the index, like I earlier mentioned):
//should store the value of the Complexity enum member Normal, which is 1
int complexityValueToStore = EnumHelper.GetEnumMemberValue(Complexity.Normal);
//should store the value 4
int priorityValueToStore = EnumHelper.GetEnumMemberValue(Priority.Urgent);
How should this reusable function look like?
tia! -ren