I can't get NVelocity to initialize. I'm not trying to do anything complicated, so it's just fine if it initializes at the defaults, but it won't even do that.
This:
VelocityEngine velocity = new VelocityEngine();
ExtendedProperties props = new ExtendedProperties();
velocity.Init(props);
Results in: "It appears that no class was specified as the ResourceManager..."
So does this:
VelocityEngine velocity = new VelocityEngine();
velocity.Init();
I can find precious little documentation on what the properties should be, nor how to get it to initialize with the simple defaults. Can anyone point to a resource?
A lot of pages point back to this page:
http://www.castleproject.org/others/nvelocity/usingit.html
But this page skips over the (seemingly) most important point -- how to set the properties and what to set them to.
I just want to load a simple template from a file.