I'm following the tutorial's that come with the SDK for Microsoft Virtual Earth, and when I try to create a plugin like it says, the compiler won't let me.
I'm extending the class Microsoft.MapPoint.PlugIn.PlugIn and it has two abstract methods (that the tutorial doesn't talk about) which I have implemented. However, when I compile it, Visual Studio says
'Microsoft.MapPoint.PlugIns.PlugIn' does not contain a constructor that takes '0' arguments
How can I fix this?