I'd like to display a smooth rounded rectangle on an ARM device running Windows CE 6.0.
I started with RoundRect, but the result had jagged corners, since Windows CE uses GDI and doesn't support GDI+ as Windows Mobile 5+ does. My current provisional solution has been to create a lot of little corner bitmaps, but since the rest of the GUI design includes transparency, gradient fills, and variable width borders, this solution means creating and managing a large number of permutations of these bitmaps.
Is there any way to get GDI+-like graphics primitives in Windows CE? I have control of my Windows CE image, so I can build anything in as needed.