I don't think I fundamentally understand what a enum is, and when to use it. For example:
typedef enum {
kCircle,
kRectangle,
kOblateSpheroid
} ShapeType;
What is really being declared here?
I don't think I fundamentally understand what a enum is, and when to use it. For example:
typedef enum {
kCircle,
kRectangle,
kOblateSpheroid
} ShapeType;
What is really being declared here?
A user defined type that has the possible values of kCircle, Krectangle, or kOblateSpheroid. The values inside the enum (kCircle, etc) are visible outside the enum, though. It's important to keep that in mind (int i = kCircle is valid, for example).
Three things are being declared here: an anonymous enumerated type is declared, ShapeType
is being declared a typedef for that anonymous enumeration, and the three names kCircle
, kRectangle
, and kOblateSpheroid
are being declared as integral constants.
Let's break that down. In the simplest case, an enumeration can be declared as
enum tagname { ... };
This declares an enumeration with the tag tagname
. In C and Objective-C (but not C++), any references to this must be preceded with the enum
keyword. For example:
enum tagname x; // declare x of type 'enum tagname'
tagname x; // ERROR in C/Objective-C, OK in C++
In order to avoid having to use the enum
keyword everywhere, a typedef can be created:
enum tagname { ... };
typedef enum tagname tagname; // declare 'tagname' as a typedef for 'enum tagname'
This can be simplified into one line:
typedef enum tagname { ... } tagname; // declare both 'enum tagname' and 'tagname'
And finally, if we don't need to be able to use enum tagname
with the enum
keyword, we can make the enum
anonymous and only declare it with the typedef name:
typedef enum { ... } tagname;
Now, in this case, we're declaring ShapeType
to be a typedef'ed name of an anonymous enumaration. ShapeType
is really just an integral type, and should only be used to declare variables which hold one of the values listed in the declaration (that is, one of kCircle
, kRectangle
, and kOblateSpheroid
). You can assign a ShapeType
variable another value by casting, though, so you have to be careful when reading enum values.
Finally, kCircle
, kRectangle
, and kOblateSpheroid
are declared as integral constants in the global namespace. Since no specific values were specified, they get assigned to consecutive integers starting with 0, so kCircle
is 0, kRectangle
is 1, and kOblateSpheroid
is 2.
enums are like lightweight classes really. Coming from a Flash background (sorry) I look at them like VO classes I create. Small lightweight definitions ... I think.
;-)