How do I get a list of all the properties of a class?
+12
A:
Reflection; for an instance:
obj.GetType().GetPropeties();
for a type:
typeof(Foo).GetProperties();
for example:
class Foo {
public int A {get;set;}
public string B {get;set;}
}
...
Foo foo = new Foo {A = 1, B = "abc"};
foreach(var prop in foo.GetType().GetProperties()) {
Console.WriteLine("{0}={1}", prop.Name, prop.GetValue(foo, null));
}
Following feedback...
- To get the value of static properties, pass
null
as the first argument toGetValue
- To look at non-public properties, use (for example)
GetProperties(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance)
(which returns all public/private instance properties ).
Marc Gravell
2009-04-10 09:33:45
For completeness, there is also the ComponentModel, exposed by TypeDescriptor.GetProperties(...) - which allows dynamic runtime properties (reflection is fixed at compile-time).
Marc Gravell
2009-04-10 09:38:50
Suggestion: Expand answer to cover protected/private/static/inherited properties.
Richard
2009-04-10 09:39:00
+1
A:
You can use reflection.
Type typeOfMyObject = myObject.GetType();
PropertyInfo[] properties =typeOfMyObject.GetProperties();
Daan
2009-04-10 09:33:54
+1
A:
You can use Reflection to do this: (from my library - this gets the names and values)
public static Dictionary<string, object> DictionaryFromType(object atype)
{
if (atype == null) return new Dictionary<string, object>();
Type t = atype.GetType();
PropertyInfo[] props = t.GetProperties();
Dictionary<string, object> dict = new Dictionary<string, object>();
foreach (PropertyInfo prp in props)
{
object value = prp.GetValue(atype, new object[]{});
dict.Add(prp.Name, value);
}
return dict;
}
This thing will not work for properties with an index - for that (it's getting unwieldy):
public static Dictionary<string, object> DictionaryFromType(object atype,
Dictionary<string, object[]> indexers)
{
/* replace GetValue() call above with: */
object value = prp.GetValue(atype, ((indexers.ContainsKey(prp.Name)?indexers[prp.Name]:new string[]{});
}
Also, to get only public properties: (see MSDN on BindingFlags enum)
/* replace */
PropertyInfo[] props = t.GetProperties();
/* with */
PropertyInfo[] props = t.GetProperties(BindingFlags.Public)
This works on anonymous types, too!
To just get the names:
public static string[] PropertiesFromType(object atype)
{
if (atype == null) return new string[] {};
Type t = atype.GetType();
PropertyInfo[] props = t.GetProperties();
List<string> propNames = new List<string>();
foreach (PropertyInfo prp in props)
{
propNames.Add(prp.Name);
}
return propNames.ToArray();
}
And it's just about the same for just the values, or you can use:
GetDictionaryFromType().Keys
// or
GetDictionaryFromType().Values
But that's a bit slower, I would imagine.
Lucas Jones
2009-04-10 09:34:46
+1
A:
You could use the System.Reflection
namespace with the Type.GetProperties()
mehod:
PropertyInfo[] propertyInfos;
propertyInfos = typeof(MyClass).GetProperties(BindingFlags.Public|BindingFlags.Static);
Jon Limjap
2009-04-10 09:35:05